Place it. Balance it. Let go.

You know that moment when you're stacking stuff and everything finally just... stops?
That's basically the whole game.

How It Works

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    Choose your objects

    Each level hands you a set of everyday items — a mug, a pear, a worn paperback — and a surface to place them on.

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    Stack until everything holds

    Arrange objects using touch; the round ends only when every piece stays still for three unbroken seconds.

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    Feel the physics

    No tutorials, no stat screens. You learn each object's weight and grip the same way you would in real life — by trying.

Features

  • Real stillness, real physics

    Everything feels real - stuff actually has weight, things slip around, wobble like they should. We spent way too much time getting the physics right.

  • Hundreds of handcrafted levels

    Starts simple - maybe just balancing one thing. But before you know it, you're trying to stack twelve random objects on a wobbly shelf.

  • Wind. Rumble. Interruption.

    Just when you think you've got it, something happens - a truck rumbles by, someone slams a door. Will your stack survive?

  • No timers. No penalties.

    Take forever if you want. No rush, no pressure - just figure it out at your own pace.

Screenshot of the game

About

This is for people who get weirdly satisfied organizing their desk or watching things fall into place perfectly. You'll find yourself playing it slow, maybe finishing a level and just sitting there for a second. We're not trying to steal hours of your day - just give you something worth focusing on.

Find your still.

Screenshot of the game